Klondike solitaire is the most iconic single-player card game in the world. This page explains the official standard rules and how to play this free online solitaire. If you’re looking for how to play our spreadsheet version, see the Sneaky Solitaire controls guide.
The goal is to move all 52 cards into four foundation piles at the top right of the board, building each pile up in suit from Ace (low) to King (high).
The game uses a standard 52-card deck. The cards are dealt into seven tableau columns:
Only the top card of each column is dealt face-up. All other cards in the tableau are face-down. The remaining 24 cards form the stock pile, placed face-down.
Cards in the tableau must be stacked in descending order (King, Queen, Jack, 10, 9, etc.) and with alternating colors (red on black or black on red). You may move a card or a sequence of cards (if they are in valid descending alternating order) from one column to another.
When a tableau column becomes empty, only a King (or a sequence starting with a King) may be placed into the empty space.
The four foundation piles are built up in suit from Ace to King. Start each foundation with an Ace. Once a card is placed in the foundation, it can only be moved back to the tableau if the game variant allows it (standard scoring allows pulling cards back; Vegas scoring does not).
In Draw 1, you flip one card at a time from the stock to the waste. In Draw 3, you flip three cards at a time. Only the top card of the waste is available to play. When the stock is empty, you may recycle the waste back to the stock. There is no limit on the number of passes.
You win when all 52 cards are moved to the four foundation piles — one complete Ace-through-King stack for each suit — and the tableau and stock are both empty.
The tableau is the main playing area in Klondike solitaire — the seven columns where most of the game takes place. Each column starts with a specific number of cards, and only the top card of each column is face-up at the beginning.
Cards in the tableau must be built in descending order (King > Queen > Jack > 10 > 9 > 8 > 7 > 6 > 5 > 4 > 3 > 2 > Ace) and with alternating colors (red suits on black suits or black suits on red suits). This means a black 7 can only be placed on a red 8, and a red 7 can only be placed on a black 8.
When a tableau column becomes empty, only a King (or a sequence starting with a King) can be moved into the empty space. This is the only way to start rebuilding a cleared column. Any face-down cards remaining in a column must be turned face-up before they can be moved.
Yes, in standard scoring you can move a card from the foundation back to the tableau, but it costs −10 points each time. This rule exists because sometimes you need to free up a card to unlock a sequence elsewhere on the board. Being able to pull cards back makes the game more forgiving and allows for more strategic play.
In Vegas scoring, cards placed in the foundation cannot be moved back — they are locked in permanently. This makes Vegas scoring much more punishing and is why many solitaire variants use standard scoring for casual play.
A standard Klondike solitaire game uses a single 52-card deck. Here is how the cards are distributed at the start:
The stock contains 24 cards because the 7 tableau columns consume 28 of the 52 cards. As you draw from the stock, cards move to the waste pile, and from there they can be played to the tableau or foundation.
Running out of moves does not mean the game is over. When the stock is empty and no cards remain to draw, you can recycle the waste pile back into the stock. All cards in the waste are turned face-down and become the new stock, allowing you to keep playing.
This recycling action is called a pass. In standard scoring, you have unlimited passes (though each pass after the first few incurs a scoring penalty). Some game variants limit the number of passes to increase difficulty. Even after recycling, if no moves are possible from the new stock draws, the game is considered lost.
You win by moving all 52 cards to the four foundation piles. Each foundation must contain a complete suit from Ace through King. When all foundations are full and the tableau and stock are empty, you have won.
Klondike is one of the easiest solitaire games to learn but surprisingly difficult to master. The basic rules (descending alternating colors on the tableau, ascending same-suit on foundations) can be learned in minutes, but the win rate for random deals is estimated at only 20-30% even with perfect play.
In Draw 1, you flip one card from the stock to the waste at a time, giving you more control over which cards are available. In Draw 3, you flip three cards at once, and only the topmost of the three is playable. Draw 3 is significantly harder because you can easily pass over the card you need.
Standard Klondike does not have an undo feature built into the rules, but many digital implementations (including Sneaky Solitaire) plan to add one. In traditional physical card play, every move is final, which is why experienced players think several moves ahead before committing.
Ready to play? Try Sneaky Solitaire — a free spreadsheet solitaire that follows standard Klondike rules, disguised as a work spreadsheet so you can play discreetly at the office.